Over the years there were many people who took video games as The Legend of Zelda or movies like those of Studio Ghibli like a therapy. Whether exploring the vast territories of the universe created by Nintendo Or the different stories of Hayao Miyazaki, each person found peace and tranquility. And although this theory would seem to be just a mere idea of a “fan”, the reality seems to be different. This is because a new studio gave a more professional look. Playing these titles or seeing some of those movies greatly helps people’s happiness.
The Legend of Zelda and Studio Ghibli make you happier

A new study Published in the National Center for Biotechnology Information (NCBI) revealed that playing The Legend of Zelda and watch movies Studio Ghibli Increases people’s happiness. More precisely, the studio was carried out with the video game The Legend of Zelda: Breath of the Wild and watching several films from the renowned Japanese studio. The researchers collected 518 graduate students, whom they separated into four different groups.
In the first were those who only played The Legend of Zelda: Breath of the Wild. the second had those who only watched movies of Studio Ghibli. In the third, people who played and watched movies and in the latter, students who did not participate in any of the options. After this, those who participated in some of the options to play or watch movies showed an increase in their happiness. This grew considerably in the group of which they carried out both activities.
Exploration and calm were key factors for this conclusion

The researchers carried out mediation analysis with bootstrapping To determine how the interventions with the game of Zelda They could influence happiness. They discovered that the sensations of exploration, serenity, achievement and purpose acted as mediators, explaining how the game experience and nostalgia improved well-being. The study also revealed that nostalgia intensified the effects of the game in the open world, showing a direct relationship with positive perception. The participants who were part of the combined group were the ones who reported the highest scores of happiness, thus confirming the emotional power of nostalgia.
With this study it was finally possible to give a professional look on the subject of happiness and video games/films. The participants were examined immediately once they played or watched the films, so it can also be said that the effectiveness of these means is very fast. Similarly, the study states that different games can affect moods in different ways, beyond what is provided by The Legend of Zelda or Studio Ghibli.