Bit Reactor has published a statistical summary of its community in Star Wars: Zero Company, and the portrait it leaves is quite sharp: the Trick clone is the most deployed operator, with 74.5% use, and Visser has become the boss that has broken the most squads, with more than 35,000 operators fallen. These are the figures that the studio itself has spread about how its shift tactic is being played, available since August 27, 2026 on PS5, Xbox Series X/S and PC.

The frame helps you understand the weight of those numbers. Zero Company is a single-player game set in the last years of the Clone Wars, with Tesh Hawks leading a group of mercenaries chasing the Infinite Coil cult. Permanent death and lasting injuries are on the table, so every falling operator doesn’t come back.
Trick and Cly take over the Zero Company squad
The distance between the first and the second is enormous. Trick, the clone of the playable squad, takes 74.5% of the deployments, while Cly, the Mandalorian, remains at 55%. Neither of them is a marginal choice: between the two they occupy a good part of the recorded items.

The optional link between Trick and Hawks stays close to being the most popular in the game, although the published figures do not clarify which one is ahead. The clone has earned the favor of the public without the need to be the protagonist of the story.
Visser, the wall against which the campaign collides
Enemies also have their own table. The community has destroyed more than 226,056,072 battle droids, an amount that does not have elites or special variants. The Coil Enforcer appears as the unit that has knocked down the most players, but the Verdugo title is taken by Visser: he only finished with more than 35,000 operators.
The data fits with the structure of the game. About 21% of the player base lost their first recruit, and with permanent death activated that loss is noticeable in the squad for the rest of the game.
decisions that the community made almost en bloc
Little doubt in the recruitment elections: 97% hired CLY as soon as he had the opportunity. It is one of those consensus that community statistics leave visible and explain why the Mandalorian appears in so many squads.
With Hawks, the trend goes the same way. Most set the leader of Zero Company as a Heavy/Gunslinger DPS, an offensive bet that goes well with the direct clone style. Hawks can be customized in gender, appearance, and voice when starting the game, and there are four levels of difficulty: Story, Normal, Hard, and Expert.

Behind these figures there is a study with a peculiar journey. Bit Reactor is based in Maryland and was trained with strategy veterans of the XCOM and Civilization sagas. The launch also came at a difficult time: a representative of the studio confirmed to Game File that the company applied an ERTE to a good part of its staff weeks before the release of the game, and a demand from co-founder Alison Kelly collects in a letter from August 12 that most of the employees were suspended.
The commercial reception, on the other hand, accompanied: Zero Company sold one million copies in its first month, it was the best seller of Steam at the time of launch and is nominated for PC Game of the Year at the 44th Golden Joystick Awards. With these statistics on the table, it is clear what tools the community chose to make its way between droids and bosses.